/*************************************************************************
 * SceneML, Copyright (C) 2007, 2008  J.D. Yamokoski
 * All rights reserved.
 * Email: yamokosk at gmail dot com
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License as
 * published by the Free Software Foundation; either version 2.1 of the License, 
 * or (at your option) any later version. The text of the GNU Lesser General 
 * Public License is included with this library in the file LICENSE.TXT.
 *
 * This library is distributed in the hope that it will be useful, but WITHOUT 
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 
 * or FITNESS FOR A PARTICULAR PURPOSE. See the file LICENSE.TXT for 
 * more details.
 *
 *************************************************************************/
 
#include "smlSceneGraph.h"
 
using namespace sceneml;

// Start the Node ID's at zero.
int Node::id_ = 0;
 
Node::Node() :
	Subject(),
	p_(3),
	q_(4),
	valid_(true)
{ 
	id_ = Node::nextID_;
	Node::nextID_++;
}